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Written by Yuriy Kotsarenko
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Wednesday, 07 November 2007 |
Asphyre Casual Framework has been updated to version 1.0.5. As a reminder, this framework is an alternative to other Asphyre series, which usues DirectX 7.0 for 2D rendering. This makes it excellent choice for casual game development, where major system compatibility is a must.
The updated framework contains support for dynamic textures and render targets. It is also the first framework to support FreePascal/Lazarus.
You can download the latest version here.
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Last Updated ( Wednesday, 07 November 2007 )
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Written by Yuriy Kotsarenko
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Wednesday, 07 November 2007 |
While checking out CodeGear's developer network, I've come across this interesting article. It outlines some of the IDE features added in recent Delphi compilers.
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Last Updated ( Wednesday, 07 November 2007 )
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Read more...
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Written by Yuriy Kotsarenko
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Wednesday, 07 November 2007 |
Today Pegasus_Seiya informed us that a demo of his new commercial video game is available.
The game is called Fast Driver and can be caterogized as fast action car simulation. Fast Driver is an easy to play and very entertaining game! You can choose from a variety of cars and then you drive on road with many different obstacles.
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Last Updated ( Wednesday, 07 November 2007 )
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Read more...
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Written by Yuriy Kotsarenko
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Tuesday, 06 November 2007 |
Few hours ago, a respected member of our forums, DraculaLin posted his game project called Power Blaster.
Power Blaster is described as 360 degree shooter in space, and comes with full source-code! The game was made using a modified version of Asphyre 1.5.2 and Sprite Engine.
You can read the original post here or download the complete package to play it right away!
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Last Updated ( Tuesday, 06 November 2007 )
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