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		<title>Joomla! powered Site</title>
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		<link>http://www.afterwarp.net</link>
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	   <dc:date>2008-10-07T13:45:45+01:00</dc:date>
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				<rdf:li rdf:resource="http://www.afterwarp.net/content/view/33/37/"/>
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		<title>Powered by Joomla!</title>
		<link>http://www.afterwarp.net</link>
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		<dc:date>2008-03-09T13:47:18+01:00</dc:date>
		<dc:source>http://www.afterwarp.net</dc:source>
		<title>Sentient.Red</title>
		<link>http://www.afterwarp.net/content/view/33/37/</link>
		<description>




You can now download an Alpha release of project called Sentient.Red developed by Lief Jorgen. The game's genre is classical 2D shooter and according to author, uses experimental dynamic difficulty and personalized gameplay.

The game itself uses stylish red graphics, abstract object shapes and interesting effects making it rather a unique experience.

Read the original post here (http://www.afterwarp.net/forum/thread1529.html) for a download link.

</description>
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		<dc:format>text/html</dc:format>
		<dc:date>2008-03-04T14:49:43+01:00</dc:date>
		<dc:source>http://www.afterwarp.net</dc:source>
		<title>Fluffy Shooter</title>
		<link>http://www.afterwarp.net/content/view/32/37/</link>
		<description>




Some time ago, a member of our forums &quot;Lusiola&quot; presented a new game called &quot;Fluffy Shooter&quot;. The game uses a snow-like drawn artwork and a new concept of controlling your vessel based on a fixed curve.


The game looks polished and is fun to play. The particle effects are very well presented and the game seems to be very well made for all audiences. For more information, read the original thread here (http://www.afterwarp.net/forum/thread1515.html) or download the game directly (http://www.afterwarp.net/forum/attachment.php?attachmentid=1271&amp;d=1203783012).

</description>
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		<dc:date>2008-01-01T11:08:32+01:00</dc:date>
		<dc:source>http://www.afterwarp.net</dc:source>
		<title>Happy New Year</title>
		<link>http://www.afterwarp.net/content/view/31/37/</link>
		<description>

From all Afterwarp Development we wish you happy new year! May this 2008 bring you a lot of happiness and joy, good health for you and your family and, of course, a lot of success in your work. 



This year shall bring many innovations to game development industry and we wish you the very best to make this happen!


Happy New 2008 Year!</description>
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		<dc:date>2007-12-04T12:08:14+01:00</dc:date>
		<dc:source>http://www.afterwarp.net</dc:source>
		<title>Texture Mapping in Delphi</title>
		<link>http://www.afterwarp.net/content/view/30/37/</link>
		<description>




A new sample project in Delphi is now available, which shows a 3D software rendering pipeline with texture mapping.


The project features popular algorithms such as affine texture mapping, perspective texture mapping, polygon clipping using Sutherland-Hodgman algorithm and vector transformation using SIMD/SSE instructions.


The project and full source code can be obtained here (http://www.afterwarp.net/content/view/29/).
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		<dc:date>2007-11-21T11:42:35+01:00</dc:date>
		<dc:source>http://www.afterwarp.net</dc:source>
		<title>Sprite Engine for Asphyre Casual</title>
		<link>http://www.afterwarp.net/content/view/28/37/</link>
		<description>



A well-known member of our forums (/forum/) have told us that a new and improved Sprite Engine is now available for Asphyre Casual Framework!

The sprite engine is an excellent choice for developing commercial casual games and is available for free.

You can view the original post here (forum/showthread.php?t=1419) to download the sprite engine and its examples.</description>
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