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Texture Mapping in Delphi |
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Written by Yuriy Kotsarenko
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Tuesday, 04 December 2007 |
A new sample project in Delphi is now available, which shows a 3D software rendering pipeline with texture mapping.
The project features popular algorithms such as affine texture mapping, perspective texture mapping, polygon clipping using Sutherland-Hodgman algorithm and vector transformation using SIMD/SSE instructions.
The project and full source code can be obtained here.
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Last Updated ( Tuesday, 04 December 2007 )
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