CH@$ER, Is it a way to load *.ogg sample from asdb archive? I'm trying to use SQUALL_Sample_LoadFromMemory but it always returns ID = 65566 and after this I get Access Violation Error.
sorry for my english.
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I'm trying to make non-commercial crimson-like game on Asphyre - Nuclear Hell
My problem is I've tried to use SquallSound for my new project under Delphi 2010, but it won't make any sound. When I'm trying to load the sound file it says SQUALL_ERROR_SAMPLE_BAD. If I run the very same code in Delphi 2006 all works fine. Do you or anybody else have any idea?