Hello guys!
I have some trouble in source code... Okey lets play
I want to move some sprite (creature/monster/hero) - everything its ok, i creating a creature:
Code:
Hero := THero.Create(SpriteEngine);
Hero.ImageName := 'Player1';
Hero.X := 32;
Hero.Y := 32;
Hero.FramePerDir := 3;
Hero.AnimSpeed := 0.20;
Hero.DoAnimate := False;
Hero.AnimLooped := True;
Hero.AnimCount := 3;
Hero.Red := 256;
Hero.Green := 256;
Hero.Blue := 256;
Hero.DoCollision := False;
Ok...How i can do this:
When player move (et: 32px to left) how i can move player & animation ? Simple example is game: Tibia, Wesnoth etc.
I creating a isometric game - 32px is 1sqm so i must move player 1 sqm to left & animating him ?