Quote:
Originally Posted by BEast
When I launched the game, I've got gray form, but then the game started successfully. What's the reason? Loading resources at game start?
Around 10 minutes / 51700.
It's really "nice looking game". 
Did you use XParticles/SpriteEngine in your game?
Can you share your source? 
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Yes, at start up it loads resources. But at my PC it takes less then a second.. hm. I probably should put some "Loading" sign... thanks ) ... but i dont know at the moment how to make Asphyre Casual load single image from file
No, I dont use XParticles. It's just ParticleSprite explosion with fade from Asphyre SpriteEngine. Thanks DraculaLin for SpriteEngine once again! )
I wouldn't have done a single thing without it since I'm really rookie at programming.
About code sharing. I think I'll post code from earlier version some day but certainly not now, sorry ) Anyway there is nothing much to post. Code is clumsy and not very well written. Though it may be useful for novices.
Quote:
Originally Posted by Huehnerschaender
I agree to the above.
Very unique looking game. The graphics remind me on a Playstation 3 game called Flow.
FlOw video
Keep it on and try to sell it when its ready. You know, the FlOw game sells well on Playstation Network, so why should yours not?
Greetings,
Dirk
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FlOw! Very beautiful game! Really love it! )
Graphics is no doubt kind of deviation from it: blue back with bright glowing things on it! Another inspiring game is Geometry Wars which is similar game "without art" )
But they got style and perfectly polished gameplay!
As for Fluffy Shooter I dont have plans on selling it. There is nothing much to sell ) Of course game can be extended: more fluffy things, more weapons, more features, different levels etc.
But I still can't see anything people will pay for )) I'll think about it but I dont consider this game as sellable at the point ) it is not
that good designed. It's just small nice game )
Thanks
