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Spoonman Spoonman is offline
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Arrow Texture Packer - 31-May-2006, 15:30

Have you ever thought to youself... wow..I have a whole lot of images that I have to deal with..I wish they were all stuck together in one image... and that included the alpha channels, and it wouldnt take more than a few clicks of my mouse???

Well if this sounds anything like you.. and even if it doesnt...then

THIS TOOL IS FOR YOU!

features:
-- loads and save to: bmp,bmp32,png,tga,jpg files (no alpha for jpg,bmp)
-- exports text files with names and locations of images on the texture
-- free

*this is as finished as I think I can get it, but if you do find a bug, or if there is anything usefull you would like added, let me know (you do NOT want the source, most of it was written a few years ago..when i sucked)

*I probably wont bother implementing the Asphyre code to load and use these images, but it really shouldnt be hard, so il let someone else do it because I actually dont need anything like this yet.
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File Type: zip texture packer.zip (540.4 KB, 1100 views)
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Niel Spengler Niel Spengler is offline
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31-May-2006, 17:28

Hey thanx spoonman i wil surely use this!! I will let u know if i fand any bugs!!

Cheers,
Niel
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holypodi holypodi is offline
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02-Jun-2006, 10:44

Excellent tool, it's very helpful. I will use it.


Sorry for my English ... Delphi is easier...
PodiGoat Core 3
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wagenheimer wagenheimer is offline
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09-Aug-2006, 01:30

Somebody does some code to load this in Asphyre???

It will be nice if could be possible to have a draw rotine to use this files, and besides PatternIndex i could use ImageIndex to get individual objects!

I´m doing a game wich there are a lot of objects in the same screen, 100 almost, and i´m saving all the objects in one image (to use less cachestalls). But i have a problem, i have different size objets, and when i put all this objects in one image, all PatternSize becames the size of the bigger object, so inside my game, i don´t have a way to discover the real object size.

if there are drawing routines to your toll, this could be totally different and it will be possible to have all the objects properties!

Somebody did code something?

[]´s
Cezar
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