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Thursday, 31 December 2009 20:45 |
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In the building where our Ixchel Studios offices are located we still have 9 hours to wait for the incoming 2010 year. This year was quite busy for us: it was an era of Aztlan Dreams and then we released Wicked Defense 2. We have got new look on our front page, and launched Asphyre Sphinx officially.
As you can see, this year has been quite productive and we hope that the incoming 2010 year will be even better. We wish you happiness, health and success in the 2010 and hope that our community will continue to improve and grow. Thank you for staying with us, enjoy the end of 2009 and the beginning of 2010!
Best regards,
Afterwarp Team
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Asphyre Sphinx has been released! |
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Thursday, 12 February 2009 21:51 |
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We are proud to present you our latest state of the art framework called Asphyre Sphinx. This framework combines the strength of previous Asphyre releases, provides transparent support for DirectX 7, DirectX 9 and OpenGL both in 2D and 3D and can be used with Delphi and Lazarus.
The framework is fully compatible with the previous release of Asphyre Casual and informal Asphyre 5. If you are developing project with any of these versions, you may not need to change your code while upgrading to Asphyre Sphinx.
Even with this release, we are continuously improving the framework. The next planned releases are WYSIWYG GUI for Asphyre Sphinx (similar to the one supplied with Asphyre eXtreme) and online documentation.
Click here to visit Asphyre Sphinx page.
If you encounter any problems with the framework or have any suggestions, join the discussion on our forums. |
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Saturday, 13 December 2008 01:20 |
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We are currently redesigning the front page to release the information about the latest products and the developments.
Please visit us in a few days to see the new look of our official web page.
We are sorry for any inconveniences caused and hope to bring you the best of our site. |
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